WATER
4Blizzard Falcon
ATK:
1500
DEF:
1500
View:
3912
If this card's current ATK is higher than its original ATK: You can inflict 1500 damage to your opponent. This effect can only be used once while this card is face-up on the field. You can only use the effect of "Blizzard Falcon" once per turn.
Blizzard Falcon — Power Evaluation
Final Score: 48 ± 8 · Confidence: Medium
- Intrinsic: 49 · Deck: 48 · Meta: provisional
- Primary role: Material body · Secondary: Utility
Why it scores here
Blizzard Falcon is a plain Level 4 WATER Winged Beast with 1500 ATK and no searcher, tuner or archetype. Its only real function is a 1500-damage burn that needs its ATK to be above original ATK and works once per face-up stay, so the conditional clause limits how often it converts into value. Its wide deck presence (58 decks across 12 archetypes, 1 to 3 copies, usually one) confirms it is a cheap, portable body that gets played, but that is frequency, not power, and the score does not rise for it. No combo data exists, so combo conversion is text-only and held low.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 50 | Playable across 58 decks at about 1.3 copies each, but it is a generic body with no searcher route in the evidence (observed deck frequency; no combo starter data). |
| Combo & Conversion | 20 | The burn is conditional on an ATK boost and no combo boards record it, so conversion is text-only inference and modest (inferred). |
| Resource Economy | 15 | The 1500 damage is not card advantage or a refuel, and no recorded combo shows net advantage (verified from text). |
| Effect & Interaction | 8 | No negation or removal; the only effect is conditional face-up damage, which is not interaction (verified from text). |
| Material Utility | 50 | A plain Level 4 WATER body that is clean generic material and stays usable even when its effect is negated, though its 1500 ATK is weak (inferred from text). |
| Resilience & Flexibility | 30 | Its effect is once per face-up stay plus a once-per-turn clause and has no protection, so it is easy to shut off (verified from text). |
| Deck-Building Efficiency | 75 | Mostly one copy per deck with no garnet, lock or self-restriction, so it is cheap and easy to slot (observed from deck copies). |
Calculation
Weight profile: Material body / Normal profile; no secondary blend applied. Intrinsic ≈ 49, Deck ≈ 48, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck (decks present, combos absent, meta unknown)
Strengths
- Generic Level 4 WATER body that slots into many archetypes
- Cheap to run: mostly one copy, no garnets or locks
- Still a usable material when its effect is negated
Weaknesses
- Burn is conditional on an ATK boost and once per face-up stay
- 1500 ATK body with no searcher, tuner or board impact
- No combo evidence that it converts into a winning board
Counters / choke points
- Standard hand traps and negations stop the burn trigger, though the body is not the threat
Best use
Generic Level 4 material and filler body in ATK-boost decks. Decks: Icejade, Atlantean, Mermail, Marincess, Artifact. Suggested copies: 1.
Evidence & gaps
- Verified: Level 4 WATER Winged Beast, 1500 ATK / 1500 DEF, effect monster, no archetype (from card text); Burn needs current ATK above original ATK, once per face-up stay, once per turn (from card text)
- Observed: Present in 58 of the sampled decks at an average of 1.34 copies, 48 decks at one copy and 10 at three (deck evidence); Co-occurs with Mulcharmy Fuwalos and Ash Blossom in 46 decks (deck evidence; frequency only, not power)
- Inferred: Mostly a material or filler body rather than a payoff, since its only effect is conditional (text reading); Burn rarely goes live in practice without an ATK boost (text reasoning)
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) for archetype inclusion no banlist token, assumed 3 copies (unlimited)






